


If you can power through the confusion, there's an exceptionally customizable and powerfully exploitable combat system underneath What's worse, the in-game tutorials really don't do anything to help explain it and actually make it more confusing by being too text-heavy and placing tutorials in sections of the game where their usefulness isn't maximized. I won't sugar-coat it VIII's combat system, which is largely defined by the GF (Guardian Force), Junction, and Draw system, is not intuitive. Replaying this game as an adult, though, I finally see the incredible potential that VIII was aiming for all along. When I first tried to play Final Fantasy VIII as a child, I loved the concept but could not finish the game because I never fully understood the combat system. Now, stay with me here because the next thing I'm going to say is pretty polarizing.

They embark on an epic and wild journey through space-time in an immersive sci-fi-fantasy setting to defeat a mysterious evil. In typical Final Fantasy fashion, Squall is joined by a colorful cast of characters. That no one is ever just what's on the surface and that we all have deeper facets of our personalities that can grow and change with time and experience. Although hard to like at first, Squall is a great example of what Final Fantasy VIII is trying to show you.
